from Vector import *
from Ray import *

class Triangle:
  
  A,B,C = Vector(),Vector(),Vector()
  hit = [0]
  
  def __init__(self, _A=[0,0,0], _B=[1,0,0], _C=[0,1,0]):
    self.A = Vector(_A)
    self.B = Vector(_B)
    self.C = Vector(_C)
    hit = [0]

  def Intersect(self, r):
     return False
